Hunter

Kiting marksman — fastest trigger finger in the game

Start: Arcane Shot F: Aspect of the Cheetah 7 abilities

Playstyle

Hunter starts with Arcane Shot on a 1-second cooldown, the fastest starting attack of any class, and spends the run widening that lead: Multi-Shot and Volley clear lanes, Serpent Sting bleeds targets down, and Concussive Shot slows whatever gets close. Aspect of the Cheetah makes you one of the best kiters.

Mobility — Aspect of the Cheetah (level 5, key F)

Run 70% faster for 5 sec. Cooldown: 14s.

Full ability table

Starting ability marked ★. Values from the community rebuild (data source); the original game may differ.

AbilityTypeDamageCooldownRange / AreaEffect
★ Arcane Shot (start) Missile 13 1s 28 yd —
Multi Shot Missile 10 ×3 2s 26 yd —
Serpent Sting Missile 2 +4/s ×2 2.6s 26 yd —
Volley Ground area 8 9s 24 yd · 7 yd area —
Explosive Trap Ground area 22 +4/s 8s 14 yd · 5 yd area —
Concussive Shot Missile 8 3s 28 yd Slows enemies by 50% for 4s
Aimed Shot Missile 48 4s 32 yd —

Level-up priorities

Editorial picks for the opening minutes — adapt to what the cards offer.

Passive synergies

How to play Hunter

Opening: You out-range most of the map early — shoot on the move and never let the pack line up behind you.

Level-ups: Volley and Multi-Shot convert your single-target start into wave clear; take one of each before minute three.

Bosses: Aimed Shot hits like a truck but is slow — fire it early in a boss fight, then keep strafing.

Emergency: Concussive Shot the closest chaser, then pop Aspect of the Cheetah to open distance.

Hunter FAQ

Is Hunter good for beginners in Azeroth Survivors?
Yes — kiting marksman — fastest trigger finger in the game. Hunter starts with Arcane Shot on a 1-second cooldown, the fastest starting attack of any class, and spends the run widening that lead: Multi-Shot and Volley clear lanes, Serpent Sting bleeds targets down, and Concussive Shot slows whatever gets close. A solid pick for your first runs.
What is Hunter's mobility spell?
Aspect of the Cheetah (unlocked at level 5, cast with F): Run 70% faster for 5 sec. Cooldown 14s.
How many abilities does Hunter have?
7 active abilities in the pool (including the starting Arcane Shot), plus 10 shared passives. You can hold up to 6 actives and 6 passives per run.

Take the Hunter into the horde

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