Scarlet Monastery
The Crusade’s Last Stand · Original zone 8 of 12 · final boss High Inquisitor Whitemane
Zone 8 of 12 Opens: Defeat Hakkar in Gurubashi Arena Verified on v0.123.0
Checked against v0.123.0Updated October 26, 2026
The Scarlet Crusade bars the cathedral against the world. Monks and zealots fill the garden and the nave, and at the altar High Inquisitor Whitemane waits to raise the fallen. That is the zone's own intro, straight from the game (v0.123.0 build data) — and it names the power you are here to end: High Inquisitor Whitemane.
The boss lineup, in spawn order
Five bosses, verified from the game's build data. The starter zone's clock (3:00 Hogger, 6:00 Mother Fang, 9:00 Rhahk’Zor, 12:00 Mr. Smite — final Edwin VanCleef 16:00) shows how a chain run paces — per-boss minute marks for this zone are being verified in-game.
| # | Boss |
|---|---|
| 1 | Houndmaster Loksey |
| 2 | Arcanist Doan |
| 3 | Herod |
| 4 | Scarlet Commander Mograine |
| 5 | High Inquisitor Whitemane · final boss |
Mobs in Scarlet Monastery
12 mob types roam the zone (roster from the v0.123.0 build data): Scarlet Monk, Scarlet Tracking Hound, Scarlet Scout, Scarlet Adept, Scarlet Centurion, Scarlet Defender, Scarlet Gallant, Scarlet Wizard, Scarlet Protector, Scarlet Myrmidon, Scarlet Champion, Scarlet Abbot.
Version note: this page documents the original game's Scarlet Monastery — zone 8 of the 12-zone chain, with its own clock (the community rebuild runs a boss every 2:15 on a 15:00 schedule instead; its Elwynn differs from the original's, which runs 3:00 Hogger, 6:00 Mother Fang, 9:00 Rhahk’Zor, 12:00 Mr. Smite — final Edwin VanCleef 16:00). Gear-tier mapping for the chain follows the v0.91.2 review and is being re-verified. See the maps hub for the full verified chain.