Warsong Gulch
The Burning Legion · Original zone 3 of 12 · final boss Lord Kazzak
Zone 3 of 12 Opens: Defeat Morbent Fel in Duskwood Verified on v0.123.0
Checked against v0.123.0Updated October 26, 2026
A demon gate tears open over the gulch. Imps, felhounds and satyrs pour through, and Lord Kazzak follows. That is the zone's own intro, straight from the game (v0.123.0 build data) — and it names the power you are here to end: Lord Kazzak.
The boss lineup, in spawn order
Five bosses, verified from the game's build data. The starter zone's clock (3:00 Hogger, 6:00 Mother Fang, 9:00 Rhahk’Zor, 12:00 Mr. Smite — final Edwin VanCleef 16:00) shows how a chain run paces — per-boss minute marks for this zone are being verified in-game.
| # | Boss |
|---|---|
| 1 | Doomguard Commander |
| 2 | Mannoroth’s Herald |
| 3 | Varimathras |
| 4 | Lord Hel’nurath |
| 5 | Lord Kazzak · final boss |
Mobs in Warsong Gulch
12 mob types roam the zone (roster from the v0.123.0 build data): Burning Imp, Felhound, Fel Bat, Satyr Shadowcaster, Satyr Trickster, Voidwalker, Succubus, Fire Imp, Mana Fiend, Felguard Elite, Infernal, Doomguard.
Version note: this page documents the original game's Warsong Gulch — zone 3 of the 12-zone chain, with its own clock (the community rebuild runs a boss every 2:15 on a 15:00 schedule instead; its Elwynn differs from the original's, which runs 3:00 Hogger, 6:00 Mother Fang, 9:00 Rhahk’Zor, 12:00 Mr. Smite — final Edwin VanCleef 16:00). Gear-tier mapping for the chain follows the v0.91.2 review and is being re-verified. See the maps hub for the full verified chain.