The Barrens

Kalimdor · mobs level 10–32 · 6 bosses · hand-tuned encounter lineup

Win: The Barrens are yours. Leash 150 yd 30 mob types

Checked against v0.123.0Updated October 2026

Version: values below are from the community rebuild (azeroth-survivors-re @ pinned commit). The original game unlocks Elwynn Forest → Duskwood → Warsong Gulch → Un’Goro Crater → Arathi Basin → Feralas → Gurubashi Arena → Scarlet Monastery → Alterac Valley → Blackrock Mountain → Gates of Ahn’Qiraj → Naxxramas — a 12-zone chain verified on v0.123.0 — with its own boss clocks — see the maps hub for the verified original chain. This zone is rebuild-only — it isn’t part of the original game’s 12-zone chain.

Boss schedule & stats

Rebuild clock: one boss every 2:15 — six per 15-minute run. Bosses resist crowd control (stuns and roots at 30% duration, slows capped), so plan DPS windows, not lockups.

TimerBossLevelHPDamageXP
2:15 Echeyakee 16 700 20 60
4:30 Takk the Leaper 19 1800 32 120
6:45 Lakota'mani 22 4200 45 200
9:00 Humar the Pridelord 26 7000 55 300
11:15 Agathelos the Raging 33 12000 70 400
13:30 · last Hezrul Bloodmark 33 20000 90 500

A dash means the open-source build doesn’t ship the value for that entry. In the original game, bosses also drop permanent class gear (60% per piece) — that system is not part of the community rebuild.

Full mob roster

All 30 mob types the zone can spawn, ordered roughly by level. “Big” entries are the oversized elite variants.

MobLevelHPDamageXPElite
Fleeting Plainstrider 10 8 2 1 —
Zhevra Runner 11 10 2 1 —
Razormane Quilboar 12 16 3 2 —
Razormane Hunter 12 18 4 2 —
Savannah Huntress 13 22 8 2 —
Sunscale Lashtail 13 26 8 3 —
Kolkar Wrangler 14 36 10 3 —
Kolkar Stormer 14 40 11 3 —
Witchwing Harpy 15 34 10 3 —
Hecklefang Hyena 15 44 12 4 —
Razormane Defender 16 70 14 5 —
Razormane Mystic 16 55 12 4 —
Sunscale Screecher 17 60 13 4 —
Kolkar Bloodcharger 18 85 16 5 —
Savannah Prowler 18 75 15 5 —
Thunderhawk Hatchling 19 90 16 6 —
Witchwing Slayer 20 95 18 6 —
Bristleback Geomancer 21 120 20 7 —
Stormsnout 22 150 22 8 —
Barrens Kodo 23 220 28 12 —
Sunscale Scytheclaw 24 160 24 8 —
Thunderhead 25 180 26 10 —
Silithid Swarmer 25 90 18 5 —
Greater Thunderhawk 26 240 30 12 —
Hecklefang Stalker 27 200 30 10 —
Kolkar Destroyer 28 280 34 14 —
Kolkar Mauler 29 300 36 14 —
Greater Barrens Kodo 30 420 42 24 —
Elder Thunder Lizard 31 380 44 22 —
Silithid Protector 32 360 40 20 —

Running The Barrens

Related guides

The Barrens FAQ

Who are the bosses in The Barrens?
6 bosses spawn in The Barrens (community rebuild data): Echeyakee (level 16, at 2:15), Takk the Leaper (level 19, at 4:30), Lakota'mani (level 22, at 6:45), Humar the Pridelord (level 26, at 9:00), Agathelos the Raging (level 33, at 11:15), Hezrul Bloodmark (level 33, at 13:30).
How long is a The Barrens run?
In the community rebuild, survive 15 minutes to win — "The Barrens are yours." A boss arrives every 2:15, so the six-boss schedule runs 2:15 through 13:30. Enemy health and damage scale up to 1.75× / 1.9× by the end. (The original game runs its own clocks — Elwynn Forest ends with a 16:00 final boss.)
What mobs spawn in The Barrens?
30 mob types, from level 10 (Fleeting Plainstrider) to level 32. Full roster with HP, damage and XP in the table above.

The Barrens is rebuild-only

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